Retired Detective Bartholomew McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 7 (0)111567
Negligent, Hypocritical, Upbeat
 
Skills
Admin 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Engineer 0
Flyer (Airship) 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Bludgeon) 1
Melee (Fencing) 1
Melee (Grapple) 1
Profession (Spacer/Crewmember) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Economics) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician24
Scholar Field Researcher 11
Agent Law Enforcement Detective33
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Jayden Nisbet Contact 0 1 4 0 Sylean (M/40)
Relationship soured.
Aiden Ocallaghan Contact 3 1 1 0 Sylean (M/31)
Ophelia Dart Enemy 0 2 4 2 Sylean (F/37)
Rilakar Gepka Ally 3 0 0 1 Vilani, Imperium (F/53)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Bartholomew McMillan rise to a position of power in Bartholomew McMillan's colony or corporation.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 24 Bartholomew McMillan learn something Bartholomew McMillan should not have – a corporate secret, a political scandal – which Bartholomew McMillan can profit from illegally.
2 24 Gain a criminal contact.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 29 Bartholomew McMillan learn something Bartholomew McMillan should not have – a corporate secret, a political scandal – which Bartholomew McMillan can profit from illegally.
4 30 Continued as Citizen (Worker).
4 32 Bartholomew McMillan learn something Bartholomew McMillan should not have – a corporate secret, a political scandal – which Bartholomew McMillan can profit from illegally.
4 34 Forced to muster out.
5 34 Became a Scholar (Field Researcher).
5 35 Moved to a new world.
5 38 Promoted to Scholar (Field Researcher) rank 1.
6 38 Voluntarily left Field Researcher
6 38 Failed to qualify for Law Enforcement (Agent).
6 38 Submitted to the draft.
6 38 Became a Agent (Law Enforcement) with the new title Rookie.
6 42 Given specialist training in vehicles.
6 42 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 42 Continued as Agent (Law Enforcement).
7 43 Established a network of contacts. Gain 1 contacts.
7 46 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 46 Continued as Agent (Law Enforcement).
8 50 Go undercover to investigate an enemy.
8 47 Find Ancient Technology.
8 50 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
9 50 Voluntarily left Law Enforcement
9 50 Failed to qualify for Scientist (Scholar).
9 50 Became a Drifter (Wanderer).
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Drifter (Wanderer).
10 57 Betrayed by a friend. One of Bartholomew McMillan's Contacts or Allies betrays Bartholomew McMillan, ending Bartholomew McMillan's career. That Contact or Ally becomes a Rival or Enemy.
11 57 Became a Believer (Holy Warrior) with the new title Hopeful.
11 61 Bartholomew McMillan faith is shaken.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Voluntarily left Holy Warrior
12 61 Retired.
12 64 A romantic relationship ends badly. Gain a Rival or Enemy.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 66 Betrayal. Convert an Ally into a Rival or Enemy.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 73 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
15 73 Aging Crisis. Owe 50,000 for medical bills.
15 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 77 Aging Crisis. Owe 40,000 for medical bills.
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