Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Barton Bilton befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Barton Bilton learn something Barton Bilton should not have – a corporate secret, a political scandal – which Barton Bilton can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Barton Bilton is rewarded for Barton Bilton's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Voluntarily left Colonist |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Drafted into Merchant Marine |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Risk Barton Bilton's fortune on a possibility lucrative deal and win. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Barton Bilton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Barton Bilton refused an offer of inducements to betray Barton Bilton's faith. Gain 5 enemies. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Barton Bilton is sent to a new community or parish to preach The Word among the poor. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Barton Bilton faith is shaken. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Barton Bilton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Retired. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |