Retired Senior Scout Barton Corbeld  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 77 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 4 (-1)111A84
Bony hands, Compulsive
 
Skills
Admin 1
Athletics (Endurance) 2
Broker 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Navigation 3
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer33
Scout Courier Senior Scout34
Drifter Scavenger 01
Citizen Corporate 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Gvaar Dizgvuego Enemy 0 2 3 1 Vargr, Imperium (M/27)
Christine Castro Rival 1 1 3 6 Ziadd (F/25)
Christine Castro gains in power.
Jessie Morvell Enemy 0 2 0 4 Dynchia, Imperium (M/27)
Relationship becomes more intense.
Wilma Walsh Contact 0 1 1 0 Murrissi (F/31)
Darrell Nguyen Contact 3 1 0 5 Ziadd (M/55)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Voluntarily left Merchant Marine
4 30 Became a Scout (Courier).
4 33 Spend several years jumping from world to world in Barton Corbeld's scout ship.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 35 Spend several years jumping from world to world in Barton Corbeld's scout ship.
5 38 Promoted to Scout (Courier) rank 2.
6 38 Continued as Scout (Courier).
6 40 When dealing with an alien race, Barton Corbeld botch an opportunity to gather extra intelligence about them.
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 42 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Surveyor (Scout).
7 42 Continued as Scout (Courier).
7 43 Injured. Fully recovered. Owe 5,000 for medical bills.
8 43 Failed to qualify for Line/Crew (Navy).
8 43 Became a Drifter (Scavenger).
8 47 Barton Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Citizen (Corporate).
9 49 Life ruined by a criminal gang. Gain the gang as an Enemy
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Barton Corbeld accepted an offer of inducements to betray Barton Corbeld's faith. Gain 490,000 in cash.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Retired.
11 56 Gained a contact.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 61 Moved to a new world.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 63 Gained a contact.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 72 Good fortune.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 20,000 for medical bills.
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