Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Flight (Navy). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Make an unexpected connection outside Bee Pettitt's normal circles. Gain a Contact. |
3 |
30 |
Voluntarily left Merchant Marine |
3 |
30 |
Became a Drifter (Wanderer). |
3 |
34 |
Find valuable salvage. |
3 |
34 |
Forced to continue current assignment. |
3 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Continued as Drifter (Wanderer). |
5 |
41 |
Suffer from a life-threatening illness. |
6 |
41 |
Became a Rogue (Thief). |
6 |
44 |
Bee Pettitt commit a legendary crime. |
6 |
45 |
Forced to continue current assignment. |
6 |
45 |
Promoted to Rogue (Thief) rank 1. |
7 |
45 |
Continued as Rogue (Thief). |
7 |
49 |
Crime pays off. Gain victim as Enemy. |
7 |
49 |
Forced to continue current assignment. |
7 |
49 |
Promoted to Rogue (Thief) rank 2. |
8 |
49 |
Continued as Rogue (Thief). |
8 |
53 |
Involved in a feud with a rival criminal organization. |
8 |
53 |
Promoted to Rogue (Thief) rank 3. |
9 |
53 |
Continued as Rogue (Thief). |
9 |
54 |
Involved in a gambling ring. |
10 |
57 |
Continued as Rogue (Thief). |
10 |
61 |
Backstab a fellow rogue for personal gain. |
10 |
61 |
Promoted to Rogue (Thief) rank 4. |
11 |
61 |
Attempted to change assignments. |
11 |
61 |
Switched to Rogue (Enforcer) with previous rank. |
11 |
65 |
Involved in the planning of an impressive heist. |
12 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Retired at age 65. |
12 |
65 |
Continued as Rogue (Enforcer). |
12 |
69 |
Crime pays off. Gain victim as Enemy. |
13 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Continued as Rogue (Enforcer). |
13 |
73 |
A police detective or rival criminal forces Bee Pettitt to flee and vows to hunt Bee Pettitt down. Gain an Enemy. |
14 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
74 |
Bee Pettitt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |