Retired Settler Bertie Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)111997
Finicky, Needs social approval
 
Skills
Admin 0
Animals 0
Art (Creative/Visual Media) 1
Astrogation 0
Athletics (Endurance) 1
Broker 1
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 0
Medic 1
Persuade 3
Pilot 0
Science (Physical Sciences/Chemistry) 1
Steward 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Citizen Colonist Settler22
Drifter Scavenger 02
Scout Courier Scout12
Drifter Wanderer 01
Merchant Broker 24
Believer Holy Warrior Hopeful03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Alvis Xavier Contact 1 1 3 2 Answerin (M/43)
Liza Sutton Contact 1 2 1 4 Trexen (F/42)
Sylvester Harvey Contact 1 0 0 0 Answerin (M/26)
Letha McNab Enemy 0 3 0 1 Answerin (F/57)
Kent Lite Enemy 0 2 3 0 Answerin (M/17)
Kent Lite's influence is diminished.
Reva Garza Enemy 0 2 0 2 Urunishani (F/43)
Reva Garza belongs to an unusual cultural or religious group.
Cassandra Henry Contact 0 0 0 0 Answerin (F/13)
Juliet Farrell Enemy 0 5 1 0 Zaris (F/27)
An incident occured.
Celina Pena Ally 2 0 0 1 Answerin (F/87)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Nearly killed. Fully recovered.
2 20 Became a Citizen (Colonist).
2 22 Bertie Gordon learn something Bertie Gordon should not have – a corporate secret, a political scandal – which Bertie Gordon can profit from illegally.
2 22 Gain a criminal contact.
2 24 Promoted to Citizen (Colonist) rank 1.
3 24 Continued as Citizen (Colonist).
3 28 Bertie Gordon befriend a superior in the corporation or the colony.
3 28 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 28 Voluntarily left Colonist
4 28 Became a Drifter (Scavenger).
4 30 Find Ancient Technology.
5 32 Continued as Drifter (Scavenger).
5 36 Drafted into Courier
6 36 Became a Scout (Courier).
6 39 Bertie Gordon discover a world, item or information of worth to the Imperium.
6 40 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 40 Continued as Scout (Courier).
7 44 Bertie Gordon's ship is damaged, and Bertie Gordon have to hitch-hike Bertie Gordon's way back across the stars to the nearest scout base.
7 44 Gain 2 Contacts. Gain 3 Enemies.
8 44 Failed to qualify for Merchant Academy.
8 44 Switched to Drifter (Wanderer).
8 46 Bertie Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Became a Merchant (Broker).
9 47 Embroiled in legal trouble.
9 50 Promoted to Merchant (Broker) rank 1.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Merchant (Broker).
10 54 Embroiled in legal trouble.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Merchant (Broker).
11 58 Promoted to Merchant (Broker) rank 2.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Merchant (Broker).
12 62 Make an unexpected connection outside Bertie Gordon's normal circles. Gain a Contact.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Became a Believer (Holy Warrior) with the new title Hopeful.
13 66 Bertie Gordon is chosen to represent Bertie Gordon's faith in a vid show or other highly public forum.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 67 Someone more charismatic but less devout than Bertie Gordon has become Bertie Gordon's superior.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Continued as Believer (Holy Warrior).
15 71 Bertie Gordon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 71 Retired.
16 72 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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