Retired 4th Officer Bruno Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 1 (-2)111381
Bully, Guilt prone
 
Skills
Art (Creative) 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 2
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 2
Profession (Sports/Golf) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 04
Merchant Merchant Marine 4th Officer25
Drifter Scavenger 01
Merchant Broker 14
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Granville Holt Enemy 0 5 1 0 Humaniti (M/22)
Yaeyae Ally 2 0 0 1 Ael Yael (F/36)
Georgiana Cook Enemy 0 2 1 2 Humaniti (F/24)
Arley Graves Contact 1 1 1 3 Trexen (M/56)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 One of Bruno Mathew's pieces of art is stolen, and the investigation brings Bruno Mathew into the criminal underworld.
2 22 Continued as Entertainer (Artist).
2 23 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 26 Continued as Entertainer (Artist).
3 29 Public opinion turns on Bruno Mathew.
4 30 Continued as Entertainer (Artist).
4 34 An investigation, tour, project or expedition goes wrong, stranding Bruno Mathew far from home.
5 34 Failed to qualify for Thief (Rogue).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 38 Continued as Merchant (Merchant Marine).
7 42 Continued as Merchant (Merchant Marine).
7 43 Risk Bruno Mathew's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
8 50 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Forced to continue current assignment.
8 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 50 Continued as Merchant (Merchant Marine).
9 52 A good deal ensures Bruno Mathew is living the high life for a few years.
9 54 Forced to muster out.
10 54 Failed to qualify for Corporate (Citizen).
10 54 Became a Drifter (Scavenger).
10 55 Suffer from a life-threatening illness.
11 55 Switched to Merchant (Broker).
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Merchant (Broker).
12 62 Given advanced training in a specialist field
12 63 Promoted to Merchant (Broker) rank 1.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Merchant (Broker).
13 66 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Continued as Merchant (Broker).
14 71 Make an unexpected connection outside Bruno Mathew's normal circles. Gain a Contact.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Became a Believer (Holy Warrior) with the new title Hopeful.
15 74 Bruno Mathew faith is shaken.
16 75 Aging Crisis. Owe 10,000 for medical bills.
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