Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Burt Connell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Burt Connell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Burt Connell's faith. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Burt Connell have been following false teachings! |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Burt Connell do not know what happened to Burt Connell. There is a gap in Burt Connell's memory. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
34 |
Burt Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Burt Connell's Contacts or Allies betrays Burt Connell, ending Burt Connell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Burt Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |