Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Casper Medina left the community. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
During a battle, defeat or victory depends on Casper Medina's actions. Casper Medina actions lead to an honorabe discharge. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
40 |
Inherit a gift from a rich relative. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
42 |
Become deeply involved in politics on Casper Medina's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
44 |
Promoted to Noble (Dilettante) rank 1. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
47 |
Become deeply involved in politics on Casper Medina's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
48 |
Continued as Noble (Dilettante). |
9 |
50 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Casper Medina faith is shaken. |
11 |
56 |
Voluntarily left Missionary/Humanitarian |
11 |
56 |
Became a Drifter (Wanderer). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Psion (Adept). |
12 |
59 |
Gain a contact outside of normal circles. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Psion (Adept). |
13 |
66 |
Birth or Death involving a family member or close friend. |
13 |
66 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Psion (Adept). |
14 |
69 |
Pick up potentially useful information using Casper Medina's psychic powers. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Psion (Adept). |
15 |
73 |
Psionic abilities make Casper Medina uncomfortable to be around. One contact or ally becomes a rival. |
15 |
74 |
Promoted to Psion (Adept) rank 2. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |