Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Charley Kennedy's trade routes and contacts, forcing Charley Kennedy to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Charley Kennedy have been following false teachings! |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
24 |
Charley Kennedy faith is shaken. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Moved to a new world. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Someone more charismatic but less devout than Charley Kennedy has become Charley Kennedy's superior. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Opponents of Charley Kennedy's belief system ambush Charley Kennedy. |
6 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Make an unexpected connection outside Charley Kennedy's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Embroiled in legal trouble. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Charley Kennedy's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Charley Kennedy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Someone more charismatic but less devout than Charley Kennedy has become Charley Kennedy's superior. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Charley Kennedy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
69 |
Charley Kennedy is sent to a new community or parish to preach The Word among the poor. |
15 |
70 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Continued as Believer (Holy Warrior). |
16 |
73 |
Someone more charismatic but less devout than Charley Kennedy has become Charley Kennedy's superior. |
16 |
74 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |