Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Chesley Middlemiss's work ends up coming home with Chesley Middlemiss, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Returned to Merchant (Broker). |
5 |
36 |
Risk Chesley Middlemiss's fortune on a possibility lucrative deal and win. |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Chesley Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
39 |
Chesley Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
41 |
Betrayed by a friend. One of Chesley Middlemiss's Contacts or Allies betrays Chesley Middlemiss, ending Chesley Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Gained a contact. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Chesley Middlemiss have been following false teachings! |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
47 |
Birth or Death involving a family member or close friend. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Spend time with an alien race. Gain a contact. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Accused of a crime. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Contact with Government. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |