Retired Fighter Chris Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 2 (-2)111652
Harelip, Static, Quick Tempered
 
Skills
Animals 0
Athletics 0
Broker 1
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Merchant Merchant Marine Senior Crewman13
Scout Courier 04
Drifter Barbarian 02
Believer Holy Warrior Fighter12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Lou Sapping Contact 0 1 3 1 Cassilldan (F/43)
Addison Forbes Contact 3 1 0 1 Geonee (M/24)
Pleas Meredeth Contact 0 1 0 1 Sylean (M/34)
Apkaa Gigik Enemy 0 3 4 1 Vilani, Imperium (F/20)
Elzie Morrissy Enemy 0 4 4 2 Cassilldan (M/57)
Joshua Ede Enemy 0 2 0 1 Cassilldan (M/44)
Joshua Ede is missing under suspicious circumstances.
Marcus Smith Ally 4 0 1 1 Cassilldan (M/22)
Relationship redefined. Enemy becomes an ally.
Abe Moynihan Enemy 0 2 6 1 Cassilldan (M/51)
Melva Morvell Ally 3 0 4 4 Cassilldan (F/17)
Jay Tow Contact 3 1 2 1 Cassilldan (M/22)
Jay Tow is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Hard times caused by a lack of interstellar trade costs Chris Graham Chris Graham's job.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 25 Make an unexpected connection outside Chris Graham's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 28 Make an unexpected connection outside Chris Graham's normal circles. Gain a Contact.
4 31 Forced to muster out.
5 31 Failed to qualify for Scientist (Scholar).
5 31 Submitted to the draft.
5 31 Became a Scout (Courier).
5 34 Chris Graham spend a great deal of time on the fringes of Charted Space.
5 34 Gain a contact in an alien race.
6 35 Continued as Scout (Courier).
6 39 Perform an exemplary service for the scouts.
7 39 Continued as Scout (Courier).
7 40 Spend several years jumping from world to world in Chris Graham's scout ship.
8 43 Continued as Scout (Courier).
8 45 Severely injured. Fully recovered. Owe 7,500 for medical bills.
9 45 Failed to qualify for Colonist (Citizen).
9 45 Became a Drifter (Barbarian).
9 47 Chris Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 47 Failed to qualify for Free Trader (Merchant).
10 47 Continued as Drifter (Barbarian).
10 51 Betrayed by a friend. One of Chris Graham's Contacts or Allies betrays Chris Graham, ending Chris Graham's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Forced to muster out.
11 51 Became a Believer (Holy Warrior) with the new title Hopeful.
11 55 Chris Graham refused an offer of inducements to betray Chris Graham's faith. Gain 5 enemies.
11 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 55 Continued as Believer (Holy Warrior).
12 57 Opponents of Chris Graham's belief system ambush Chris Graham.
12 57 Nearly killed. Owe 20,000 for medical bills.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 63 Moved to a new world.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 69 Gained a contact.
16 69 Aging Crisis. Owe 40,000 for medical bills.
16 72 Moved to a new world.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 77 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙