Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Nearly killed. Fully recovered. |
2 |
19 |
Became a Citizen (Worker). |
2 |
23 |
Severely injured. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Clark Batt easily defeat. |
3 |
27 |
Gain Enemy if Clark Batt don't already have one. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Returned to Citizen (Worker). |
5 |
31 |
Advanced training in a specialist field. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
36 |
Clark Batt is rewarded for Clark Batt's diligence or cunning. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Clark Batt is rewarded for Clark Batt's diligence or cunning. |
7 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
42 |
Birth or Death involving a family member or close friend. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
46 |
Became a Merchant (Broker). |
10 |
48 |
Clark Batt's business or ship thrives. |
10 |
50 |
Promoted to Merchant (Broker) rank 1. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
51 |
Clark Batt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
54 |
Clark Batt have been following false teachings! |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Moved to a new world. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |