Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commanding officer takes an interest in Clayton Mcarty's career. |
2 |
23 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
23 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
25 |
Nearly killed. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
26 |
Became a Scout (Surveyor). |
5 |
28 |
Spend several years jumping from world to world in Clayton Mcarty's scout ship. |
6 |
30 |
Attempted to change assignments. |
6 |
30 |
Switched to Scout (Courier) with previous rank. |
6 |
34 |
Serve as the courier for an important message from the Imperium. |
6 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
34 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Attempted to change assignments. |
7 |
34 |
Failed to qualify for Explorer (Scout). |
7 |
34 |
Continued as Scout (Courier). |
7 |
37 |
When dealing with an alien race, Clayton Mcarty have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Continued as Scout (Courier). |
8 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired. |
9 |
44 |
Good fortune. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Encounter a Psionic institute. |
14 |
66 |
Tested for psionic powers |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |