Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Columbus Fields and several others are captured and mistreated by the enemy. Gain Columbus Fields's jailer as an Enemy. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Columbus Fields far from home. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
5 |
30 |
Voluntarily left Barbarian |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Columbus Fields is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Columbus Fields refused an offer of inducements to betray Columbus Fields's faith. Gain 4 enemies. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Columbus Fields's Contacts or Allies betrays Columbus Fields, ending Columbus Fields's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Columbus Fields refused an offer of inducements to betray Columbus Fields's faith. Gain 5 enemies. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Columbus Fields retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
A notable academic consults with Columbus Fields about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |