Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Corey Staff is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Corey Staff's Contacts or Allies betrays Corey Staff, ending Corey Staff's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
Advanced training in a specialist field |
3 |
28 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
28 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
28 |
Continued as Marine (Star Marine). |
4 |
31 |
A mission goes disastrously wrong due to Corey Staff's commander’s error or incompetence, but Corey Staff survive. |
4 |
31 |
Cover for the commander and gain an Ally. |
4 |
32 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
33 |
A mission goes wrong and Corey Staff is stranded behind enemy lines. Ejected from the service. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Risk Corey Staff's fortune on a possibility lucrative deal and win. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Corey Staff is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Corey Staff come into conflict with a splinter group Corey Staff's own religion which maintains Corey Staff's version is the wrong one. Gain 2 Rivals. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |