Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Dallas Arthur have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A series of bad deals and decisions force Dallas Arthur into bankruptcy. Dallas Arthur salvages what Dallas Arthur can. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Survived a risky adventure but gained nothing. |
5 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Dallas Arthur easily defeat. |
7 |
42 |
Gain Enemy if Dallas Arthur don't already have one. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Dallas Arthur's Contacts or Allies betrays Dallas Arthur, ending Dallas Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Free Trader (Merchant). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was injured. |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
50 |
Moved to a new world. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
54 |
Dallas Arthur do not know what happened to Dallas Arthur. There is a gap in Dallas Arthur's memory. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Find an Alien Artifact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |