Retired Field Agent Darryl Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 77 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 8 (0)111A58
Constantly dirty hands, Irritating, Sore
 
Skills
Astrogation 0
Deception 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Streetwise 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Drifter Scavenger 25
Believer Missionary/Humanitarian Team Leader23
Drifter Wanderer 01
Agent Corporate Agent Field Agent22
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Karka A Ally 2 0 3 0 Vilani, Imperium (F/27)
Alyssa Connell Ally 2 0 0 2 Darrian, Imperium (F/42)
Kfueszuksragzsarz Garrgthuegztsoung Rival 1 2 0 2 Vargr, Imperium (F/73)
Isabell Mcarty Enemy 0 0 5 1 Ne Kraeda ren Kelva (F/25)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Amnesia.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Darryl Dixon do not know what happened to Darryl Dixon. There is a gap in Darryl Dixon's memory.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 29 Betrayed by a friend. One of Darryl Dixon's Contacts or Allies betrays Darryl Dixon, ending Darryl Dixon's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 33 Continued as Believer (Missionary/Humanitarian).
5 37 Darryl Dixon secretly provide religious rites for a dying leader or noble, although they do not share Darryl Dixon's faith. Gain an Ally in the family and a Rival who disagrees with Darryl Dixon's choice.
5 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 37 Continued as Believer (Missionary/Humanitarian).
6 41 Darryl Dixon accepted an offer of inducements to betray Darryl Dixon's faith. Gain 260,000 in cash.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 41 Failed to qualify for Law Enforcement (Agent).
7 41 Switched to Drifter (Wanderer).
7 45 Betrayed by a friend. One of Darryl Dixon's Contacts or Allies betrays Darryl Dixon, ending Darryl Dixon's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Became a Agent (Corporate Agent).
8 48 Go undercover to investigate an enemy.
8 48 Severely injured. Fully recovered. Owe 12,500 for medical bills.
8 49 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
9 49 Continued as Agent (Corporate Agent).
9 51 Befriended by a senior agent.
9 53 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
10 53 Voluntarily left Corporate Agent
10 53 Failed to qualify for Surveyor (Scout).
10 53 Returned to Drifter (Scavenger).
10 54 Find valuable salvage.
11 57 Continued as Drifter (Scavenger).
11 60 Scarred. Owe 2,500 for medical bills.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Retired.
12 64 Accused of a crime.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 68 Good fortune.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 76 Birth or Death involving a family member or close friend.
16 76 Aging Crisis. Owe 10,000 for medical bills.
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