Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
31 |
Victim of a crime |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside David Porter's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
48 |
David Porter commit a legendary crime. |
8 |
50 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Rogue (Thief) with previous rank. |
9 |
52 |
A police detective or rival criminal forces David Porter to flee and vows to hunt David Porter down. Gain an Enemy. |
10 |
52 |
Became a Drifter (Barbarian). |
10 |
56 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
56 |
Voluntarily left Barbarian |
11 |
56 |
Failed to qualify for Merchant Academy. |
11 |
56 |
Switched to Drifter (Wanderer). |
11 |
60 |
Contact with Government. |
11 |
60 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
62 |
Offered job by a patron. Now owe him a favor. |
12 |
64 |
Forced to continue current assignment. |
12 |
64 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Wanderer). |
13 |
66 |
Find an Alien Artifact. |
13 |
68 |
Forced to continue current assignment. |
13 |
68 |
Promoted to Drifter (Wanderer) rank 3. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Drifter (Wanderer). |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
72 |
Promoted to Drifter (Wanderer) rank 4. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Drifter (Wanderer). |
15 |
75 |
Attacked by enemies that David Porter easily defeat. |
15 |
75 |
Gain Enemy if David Porter don't already have one. |
15 |
76 |
Promoted to Drifter (Wanderer) rank 5. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |