Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
28 |
Gained a contact. |
2 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
31 |
Continued as Agent (Law Enforcement). |
3 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Continued as Agent (Law Enforcement). |
4 |
35 |
Given specialist training in vehicles. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Rogue (Thief). |
5 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
44 |
Arrested and charged. |
6 |
44 |
Failed to defend self. Gain an Enemy and go to prison. |
7 |
46 |
Became a Prisoner (Thug). |
7 |
50 |
Disgraced. Word of Dillard Stanway's criminal past reaches Dillard Stanway's homeworld. |
8 |
50 |
Continued as Prisoner (Thug). |
8 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
54 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
55 |
Disgraced. Word of Dillard Stanway's criminal past reaches Dillard Stanway's homeworld. |
10 |
58 |
Continued as Prisoner (Fixer). |
10 |
62 |
Assigned to difficult or backbreaking labour. |
10 |
62 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
62 |
Continued as Prisoner (Fixer). |
11 |
65 |
Persecuted by a prison gang. |
12 |
66 |
Continued as Prisoner (Fixer). |
12 |
68 |
The warden takes an interest in Dillard Stanway's case. |
12 |
70 |
Promoted to Prisoner (Fixer) rank 2. |
13 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
70 |
Retired at age 70. |
13 |
70 |
Continued as Prisoner (Fixer). |
13 |
71 |
A guard takes a dislike to Dillard Stanway. |
14 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |