Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Dow McIntire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Dow McIntire is rewarded for Dow McIntire's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Dow McIntire's business expands, Dow McIntire's corporation grows, or the colony thrives. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
37 |
Became a Scholar (Field Researcher). |
7 |
40 |
Cheated in some fashion, advancing Dow McIntire's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
40 |
Gain an Enemy |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Scholar (Field Researcher). |
9 |
49 |
Entangled in a bureaucratic or legal morass that distracts Dow McIntire from Dow McIntire's work. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Continued as Scholar (Field Researcher). |
10 |
50 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
53 |
Promoted to Scholar (Field Researcher) rank 3. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Voluntarily left Field Researcher |
11 |
53 |
Retired. |
11 |
54 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |