Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Accused of a crime |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Earle Spice is living the high life for a few years. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
43 |
A disaster leaves several injured, and others blame Earle Spice, forcing Earle Spice to leave Earle Spice's career. Gain a Rival. |
7 |
43 |
Nearly killed. Owe 7,500 for medical bills. |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
47 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Earle Spice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Earle Spice refused an offer of inducements to betray Earle Spice's faith. Gain 2 enemies. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Earle Spice secretly provide religious rites for a dying leader or noble, although they do not share Earle Spice's faith. Gain an Ally in the family and a Rival who disagrees with Earle Spice's choice. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Believer (Mainstream Believer). |
12 |
63 |
Earle Spice refuse to secretly provide religious rites for a dying leader or noble, because they do not share Earle Spice's faith. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Earle Spice refuse to secretly provide religious rites for a dying leader or noble, because they do not share Earle Spice's faith. |
13 |
67 |
Forced to continue current assignment. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Earle Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |