Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Attempted a risky adventure and was sent to prison. |
2 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
30 |
Became a Prisoner (Fixer). |
3 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Switched to Prisoner (Thug) with previous rank. |
4 |
36 |
Persecuted by a prison gang. |
5 |
38 |
Continued as Prisoner (Thug). |
5 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Continued as Prisoner (Thug). |
6 |
45 |
Injured. |
7 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
47 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
50 |
Returned to Prisoner (Fixer). |
8 |
54 |
Beaten by a prison gang. |
8 |
54 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
54 |
Retired at age 54. |
9 |
54 |
Returned to Prisoner (Thug). |
9 |
55 |
A guard takes a dislike to Earnest Laroche. |
10 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
58 |
Returned to Prisoner (Fixer). |
10 |
62 |
A guard takes a dislike to Earnest Laroche. |
11 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
62 |
Continued as Prisoner (Fixer). |
11 |
66 |
Defeated a prison gang. Gain an Enemy. |
12 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
66 |
Returned to Prisoner (Inmate). |
12 |
69 |
Make friends with another inmate; gain them as a Contact. |
13 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
70 |
Returned to Prisoner (Fixer). |
13 |
72 |
Beaten by a prison gang. |
13 |
72 |
Nearly killed. Owe 30,000 for medical bills. |
14 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |