Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayed by a friend. One of Edd Fox's Contacts or Allies betrays Edd Fox, ending Edd Fox's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Entered University. |
3 |
24 |
War breaks out, triggering a mandatory draft. |
3 |
24 |
Used social standing to avoid the draft. |
3 |
26 |
Graduated with honors. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Edd Fox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Psychologically damaged by Edd Fox's time in the scouts. |
6 |
32 |
Became a Citizen (Corporate). |
6 |
35 |
Edd Fox learn something Edd Fox should not have – a corporate secret, a political scandal – which Edd Fox can profit from illegally. |
7 |
36 |
Continued as Citizen (Corporate). |
7 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Edd Fox come into conflict with a splinter group Edd Fox's own religion which maintains Edd Fox's version is the wrong one. Gain 3 Rivals. |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |