Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Eddie Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Worker (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
27 |
A mission goes wrong and Eddie Shackley is stranded behind enemy lines. Ejected from the service. |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
28 |
Eddie Shackley do not know what happened to Eddie Shackley. There is a gap in Eddie Shackley's memory. |
6 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
30 |
Eddie Shackley faith is shaken. |
7 |
32 |
Continued as Believer (Holy Warrior). |
7 |
35 |
Eddie Shackley come into conflict with a splinter group Eddie Shackley's own religion which maintains Eddie Shackley's version is the wrong one. Gain 1 Rivals. |
8 |
35 |
Returned to Drifter (Barbarian). |
8 |
36 |
Eddie Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
36 |
Retired at age 36. |
9 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
37 |
Eddie Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
37 |
Retired. |
10 |
41 |
A new romantic starts. Gain an Ally. |
11 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
45 |
Good fortune. |
12 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
47 |
Good fortune. |
13 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
51 |
Accused of a crime. |
14 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
70 |
Good fortune. |
19 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
74 |
Moved to a new world. |
20 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |