Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Elbert Gonzales botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Elbert Gonzales's ship is damaged, and Elbert Gonzales have to hitch-hike Elbert Gonzales's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Elbert Gonzales botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Elbert Gonzales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Elbert Gonzales's Contacts or Allies betrays Elbert Gonzales, ending Elbert Gonzales's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Make an unexpected connection outside Elbert Gonzales's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Imperial trade restrictions force Elbert Gonzales out of business. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Good fortune. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |