Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Elliot Bartley don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Drafted into Flight |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Commanding officer takes an interest in Elliot Bartley's career. |
5 |
35 |
Attempt at commissioned failed. |
5 |
35 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Flight). |
6 |
36 |
Vessel participates in a notable military engagement. |
6 |
39 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
39 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Line/Crew (Navy). |
7 |
39 |
Continued as Navy (Flight). |
7 |
42 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Navy (Flight). |
8 |
46 |
Elliot Bartley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
47 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
9 |
47 |
Continued as Navy (Flight). |
9 |
48 |
During a battle, defeat or victory depends on Elliot Bartley's actions. Elliot Bartley actions lead to an honorabe discharge. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
52 |
Graduated. |
11 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Make an unexpected connection outside Elliot Bartley's normal circles. Gain a Contact. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Continued as Merchant (Merchant Marine). |
16 |
75 |
A sudden war destroys Elliot Bartley's trade routes and contacts, forcing Elliot Bartley to flee that region of space. |
16 |
75 |
Gain rebels as Enemy |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |