Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Emil Weakman's unit. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A series of bad deals and decisions force Emil Weakman into bankruptcy. Emil Weakman salvages what Emil Weakman can. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Emil Weakman's ship is damaged, and Emil Weakman have to hitch-hike Emil Weakman's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
31 |
Emil Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Switched to Merchant (Free Trader). |
6 |
35 |
A good deal ensures Emil Weakman is living the high life for a few years. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
46 |
A sudden war destroys Emil Weakman's trade routes and contacts, forcing Emil Weakman to flee that region of space. |
9 |
46 |
Gain rebels as Enemy |
10 |
46 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
47 |
Emil Weakman manipulate and charm Emil Weakman's way through high society. Gain a Rival and an Ally. |
10 |
50 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
50 |
Continued as Noble (Diplomat). |
11 |
54 |
Severely injured. Owe 2,500 for medical bills. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Emil Weakman refused an offer of inducements to betray Emil Weakman's faith. Gain 2 enemies. |
12 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Emil Weakman faith enjoys an explosion of popularity largely thanks to Emil Weakman's efforts. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
13 |
62 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Emil Weakman accepted an offer of inducements to betray Emil Weakman's faith. Gain 660,000 in cash. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Retired. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |