Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Emile Marsden's Contacts or Allies betrays Emile Marsden, ending Emile Marsden's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Worker). |
3 |
24 |
Emile Marsden's business expands, Emile Marsden's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Emile Marsden learn something Emile Marsden should not have – a corporate secret, a political scandal – which Emile Marsden can profit from illegally. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Emile Marsden learn something Emile Marsden should not have – a corporate secret, a political scandal – which Emile Marsden can profit from illegally. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Emile Marsden learn something Emile Marsden should not have – a corporate secret, a political scandal – which Emile Marsden can profit from illegally. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Emile Marsden is rewarded for Emile Marsden's diligence or cunning. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
51 |
time as a ruler or playboy gives Emile Marsden a wide range of experiences. |
9 |
51 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
51 |
Voluntarily left Diplomat |
10 |
51 |
Became a Scout (Explorer). |
10 |
53 |
Emile Marsden have no idea what happened to Emile Marsden – they found Emile Marsden's ship drifting on the fringes of friendly space. |
11 |
53 |
Entered Merchant Academy with the Business curriculum. |
11 |
55 |
Made lifelong friends. Gain 1 Allies. |
11 |
57 |
Graduated with honors. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Merchant (Broker). |
12 |
57 |
Promoted to Merchant (Broker) rank 1. |
12 |
57 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Smuggle illegal items onto a planet. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
63 |
Risk Emile Marsden's fortune on a possibility lucrative deal and win. |
13 |
65 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
69 |
Promoted to Merchant (Broker) rank 4. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Merchant (Broker). |
15 |
72 |
Spend time with an alien race. Gain a contact. |
15 |
73 |
Promoted to Merchant (Broker) rank 5. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Merchant (Broker). |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |