Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
23 |
One of Emmet McCnaghty's pieces of art is stolen, and the investigation brings Emmet McCnaghty into the criminal underworld. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
24 |
Became a Citizen (Worker). |
4 |
28 |
Advanced training in a specialist field. |
4 |
28 |
Promoted to Citizen (Worker) rank 1. |
5 |
28 |
Voluntarily left Worker |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Embroiled in legal trouble. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Embroiled in legal trouble. |
8 |
40 |
Voluntarily left Merchant Marine |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
44 |
Drafted into Law Enforcement |
9 |
44 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
49 |
Attacked by enemies and injured. |
10 |
49 |
Scarred. Owe 5,000 for medical bills. |
10 |
49 |
Gain Enemy if Emmet McCnaghty don't already have one. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
53 |
Emmet McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |