Retired Captain Emmit George  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 77 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2)111182
Promiscuous, Haggling
 
Skills
Animals (Handling) 1
Animals (Training) 1
Astrogation 0
Athletics 0
Drive (Track) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Screen) 0
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Medic 0
Melee 0
Navigation 2
Pilot (Spacecraft) 1
Recon 1
Science (Life Sciences/Biology) 1
Stealth 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 02
Scout Explorer Senior Scout34
Scout Surveyor Senior Scout43
Citizen Colonist 01
Dolphin Civilian Nomad 01
Retired 06
 
EducationGraduated
Army Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Glenn Marsden Ally 0 0 0 3 Dolphin, Imperium (M/46)
Glenn Marsden has negatively life-changing event.
Malcolm Bartley Contact 0 0 6 0 Ne Kraeda ren Kelva (M/61)
Relationship becomes more moderate. Ally becomes a contact.
Malvina Stevens Ally 2 0 0 3 Dolphin, Imperium (F/29)
Malvina Stevens is missing under suspicious circumstances.
Cloyd Smith Contact 2 0 3 5 Dolphin, Imperium (M/56)
Cody Twaddle Contact 0 1 6 0 Dolphin, Imperium (M/12)
Elliot Holland Contact 0 1 1 0 Kargol (M/19)
Addison Keogh Contact 3 1 2 1 Dolphin, Imperium (F/8)
Roberto May Contact 2 1 5 1 Iltharan (M/51)
Roberto May is in desperate trouble and could use the character’s help.
Lemon Odonaghue Enemy 0 4 0 2 Vlazhdumecta (M/87)
Clarence Lucas Enemy 0 3 1 1 Dolphin, Imperium (M/24)
Irene Spencer Contact 2 2 1 4 Azhanti (M/35)
Irene Spencer has had an unexpected run of good fortune lately.
Ana Craig Ally 1 0 0 2 Dolphin, Imperium (F/12)
Merlin Connell Contact 1 1 0 1 Dolphin, Imperium (M/26)
Merlin Connell is actually an organisation such as a political movement or modest sized business.
Will Day Ally 1 0 0 1 Vanejenese (M/71)
 
Term Age History
1 12 Entered Military Academy(Army Academy)
1 13 Study Gunner (Screen) as a hobby.
1 16 Graduated with honors.
2 16 Became a Army (Cavalry) with the new title Private.
2 16 Commissioned in Army (Cavalry) with the new title Lieutenant.
2 18 Assigned to an urbanised planet torn by war.
2 20 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
3 20 Continued as Army (Cavalry).
3 23 Severely injured. Fully recovered. Owe 20,000 for medical bills.
4 23 Became a Scout (Explorer).
4 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 27 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 27 Continued as Scout (Explorer).
5 30 Emmit George survey an alien world.
6 31 Attempted to change assignments.
6 31 Failed to qualify for Surveyor (Scout).
6 31 Continued as Scout (Explorer).
6 33 Amnesia.
6 35 Forced to continue current assignment.
6 35 Promoted to Scout (Explorer) rank 2.
7 35 Continued as Scout (Explorer).
7 39 A new romantic starts. Gain an Ally.
7 39 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
8 39 Attempted to change assignments.
8 39 Switched to Scout (Surveyor) with previous rank.
8 41 Emmit George survey an alien world.
8 43 Forced to continue current assignment.
8 43 Promoted to Scout (Surveyor) rank 4.
9 43 Continued as Scout (Surveyor).
9 45 When dealing with an alien race, Emmit George have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 47 Continued as Scout (Surveyor).
10 48 Emmit George's ship is damaged, and Emmit George have to hitch-hike Emmit George's way back across the stars to the nearest scout base.
10 48 Gain 5 Contacts. Gain 2 Enemies.
11 48 Became a Citizen (Colonist).
11 49 Lightly injured, no permanent damage. Fully recovered.
12 49 Became a Dolphin Civilian (Nomad).
12 50 Emmit George is accidently trapped or shot by fishermen.
13 50 Aging Crisis. Owe 60,000 for medical bills.
13 50 Retired at age 50.
13 50 Retired.
13 53 Moved to a new world.
14 54 Aging Crisis. Owe 50,000 for medical bills.
14 56 Gained a contact.
15 58 Aging Crisis. Owe 40,000 for medical bills.
15 61 A new romantic starts. Gain an Ally.
16 62 Aging Crisis. Owe 50,000 for medical bills.
16 64 Gained a contact.
17 66 Aging Crisis. Owe 20,000 for medical bills.
17 69 A new romantic starts. Gain an Ally.
18 70 Aging Crisis. Owe 40,000 for medical bills.
18 71 A romantic relationship ends badly. Gain a Rival or Enemy.
19 74 Aging Crisis. Owe 10,000 for medical bills.
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