Retired Force Commander Ernest Berry  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 10 (1)11195A
Patriotic, Alert, Sun-kissed skin
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 2
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 3
Melee (Striking) 1
Persuade 5
Profession (Colonist) 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Believer Missionary/Humanitarian Team Leader23
Merchant Free Trader 02
Drifter Scavenger 01
Believer Holy Warrior Force Commander34
Retired 05
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Opal Ward Enemy 0 3 4 0 Lancian (F/84)
Delma Thorebourne Rival 1 1 5 3 Solomani, Imperium (F/34)
Leonie Sherris Ally 3 0 2 0 Trexen (F/48)
Leonie Sherris gained power at the expense of a third party who now blames the character.
Leonie Sherris belongs to an unusual cultural or religious group.
Leonie Sherris is a member of an organisation which holds a generally opposite view of the Traveller.
Homer Campbell Enemy 0 2 0 4 Lancian (M/43)
Homer Campbell belongs to an unusual cultural or religious group.
Lilah Grant Contact 1 2 2 1 Lancian (F/67)
Gale Bailey Enemy 0 2 1 3 Kargol (M/30)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong; Ernest Berry and several others are captured and mistreated by the enemy. Gain Ernest Berry's jailer as an Enemy.
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 26 A notable academic consults with Ernest Berry about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 31 A notable academic consults with Ernest Berry about a publication or documentary he is working on. Gain a Contact in academia.
4 34 Forced to muster out.
5 34 Became a Merchant (Free Trader).
5 35 Imperial trade restrictions force Ernest Berry out of business.
6 35 Entered Merchant Academy with the Business curriculum.
6 37 Become leader in social movement.
6 37 Gain an Ally and an Enemy.
6 37 Dropped out of the merchant academy.
7 37 Continued as Merchant (Free Trader).
7 39 Lost eye or limb. Owe 2,500 for medical bills.
8 39 Became a Drifter (Scavenger).
8 41 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 41 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 44 Ernest Berry is sent to a new community or parish to preach The Word among the poor.
10 45 Aging Crisis. Owe 40,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Believer (Holy Warrior).
10 49 A notable academic consults with Ernest Berry about a publication or documentary he is working on. Gain a Contact in academia.
10 49 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Continued as Believer (Holy Warrior).
11 53 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 53 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 54 Ernest Berry accepted an offer of inducements to betray Ernest Berry's faith. Gain 510,000 in cash.
12 57 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired.
13 61 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 62 Victim of a crime.
15 65 Aging Crisis. Owe 40,000 for medical bills.
15 69 Moved to a new world.
16 69 Aging Crisis. Owe 40,000 for medical bills.
16 72 Good fortune.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 76 Gained a contact.
18 77 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙