Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Sea Patrol (Dolphin Military). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
15 |
Rivalries between another race and Dolphins over Ernie Lawlor's world’s ocean resources lead to conflict. Through diplomacy Ernie Lawlor's faction was vindicated. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
17 |
Ernie Lawlor have a chance to travel offworld on business and spend a long time in space. |
2 |
20 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
24 |
Ernie Lawlor discover a sunken vessel that contains valuable salvage. |
4 |
24 |
Continued as Dolphin Civilian (Nomad). |
4 |
28 |
Ernie Lawlor rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
4 |
28 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
5 |
28 |
Voluntarily left Nomad |
5 |
28 |
Became a Entertainer (Performer). |
5 |
31 |
Refused to criticise a questionable political leader on Ernie Lawlor's homeworld. |
5 |
32 |
Promoted to Entertainer (Performer) rank 1. |
6 |
32 |
Continued as Entertainer (Performer). |
6 |
36 |
Refused to criticise a questionable political leader on Ernie Lawlor's homeworld. |
6 |
36 |
Promoted to Entertainer (Performer) rank 2. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
40 |
Expose or are involved in a scandal of some sort. |
7 |
40 |
Promoted to Entertainer (Performer) rank 3. |
8 |
40 |
Continued as Entertainer (Performer). |
8 |
42 |
Gain a patron in the arts. Gain an Ally |
9 |
44 |
Voluntarily left Performer |
9 |
44 |
Became a Scout (Courier). |
9 |
47 |
When dealing with an alien race, Ernie Lawlor botch an opportunity to gather extra intelligence about them. |
9 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Continued as Scout (Courier). |
10 |
49 |
When dealing with an alien race, Ernie Lawlor botch an opportunity to gather extra intelligence about them. |
10 |
49 |
Injured. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Failed to qualify for Explorer (Scout). |
11 |
52 |
Continued as Scout (Courier). |
11 |
54 |
Ernie Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernie Lawlor fail to help. Gain an Enemy. |
11 |
54 |
Ernie Lawlor's ship is damaged, and Ernie Lawlor have to hitch-hike Ernie Lawlor's way back across the stars to the nearest scout base. |
11 |
54 |
Gain 4 Contacts. Gain 1 Enemies. |
12 |
56 |
Continued as Scout (Courier). |
12 |
59 |
Ernie Lawlor inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Ernie Lawlor is sent to a new community or parish to preach The Word among the poor. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Holy Warrior). |
15 |
68 |
Ernie Lawlor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Retired. |
16 |
72 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |