Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
A disaster leaves several injured, and others blame Ezra Thompson, forcing Ezra Thompson to leave Ezra Thompson's career. Gain a Rival. |
1 |
22 |
Severely injured. Owe 1,250 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Opponents of Ezra Thompson's belief system ambush Ezra Thompson. |
3 |
30 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Ezra Thompson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Abuse Ezra Thompson's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Ezra Thompson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Ezra Thompson's Contacts or Allies betrays Ezra Thompson, ending Ezra Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Victim of a crime. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |