Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Frederic Alexander do not know what happened to Frederic Alexander. There is a gap in Frederic Alexander's memory. |
2 |
20 |
Failed to qualify for Army Academy (Military Academy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Frederic Alexander blame Frederic Alexander's commander. Gain commander as Enemy. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
27 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Continued as Rogue (Pirate). |
4 |
29 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
34 |
A police detective or rival criminal forces Frederic Alexander to flee and vows to hunt Frederic Alexander down. Gain an Enemy. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Gain Enemy if Frederic Alexander don't already have one. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Frederic Alexander do not know what happened to Frederic Alexander. There is a gap in Frederic Alexander's memory. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Frederic Alexander come into conflict with a splinter group Frederic Alexander's own religion which maintains Frederic Alexander's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Contact with Government. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |