Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Gay Snyder is rewarded for Gay Snyder's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
6 |
32 |
Became a Entertainer (Performer). |
6 |
33 |
Gay Snyder is forced out because of censorship or controversy. What truth did Gay Snyder get too close to? |
7 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
33 |
Became a Drifter (Barbarian). |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
38 |
Betrayed by a friend. One of Gay Snyder's Contacts or Allies betrays Gay Snyder, ending Gay Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
38 |
Failed to qualify for Broker (Merchant). |
9 |
38 |
Submitted to the draft. |
9 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
39 |
Make an unexpected connection outside Gay Snyder's normal circles. Gain a Contact. |
10 |
42 |
Continued as Merchant (Merchant Marine). |
10 |
44 |
Gay Snyder's business or ship thrives. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
A series of bad deals and decisions force Gay Snyder into bankruptcy. Gay Snyder salvages what Gay Snyder can. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
51 |
Birth or Death involving a family member or close friend. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |