Retired Experienced Broker George Ruth  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)111834
Has a vision for the future
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 0
Athletics (Strength) 1
Broker 3
Deception 2
Drive (Wheel) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Gvegh (Vargr)) 1
Language (Trokh (Aslan)) 1
Melee (Blade) 1
Persuade 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal11
Drifter Barbarian 14
Rogue Pirate Lackey01
Scout Surveyor 01
Merchant Broker Experienced Broker35
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Avery Vasquez Contact 1 1 0 2 Sydite (F/35)
Avery Vasquez’s relationships have begun to affect the character.
Percy Vargas Contact 2 1 1 2 Sydite (M/68)
Willa Cox Contact 2 0 0 0 Urunishani (F/84)
Nonie Stone Ally 1 1 1 0 Sydite (F/39)
Relationship becomes more intense. Contact becomes an ally.
Dayton Day Contact 1 1 1 3 Sydite (M/65)
Inez Mcdonalid Enemy 0 4 1 0 Geonee (F/50)
Cliff Douglas Enemy 0 1 3 2 Azhanti (M/71)
Lassie Watts Contact 0 1 1 2 Vanejenese (F/40)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Assigned to a peacekeeping role.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Army Support
2 22 Became a Drifter (Barbarian).
2 23 Attacked by enemies that George Ruth easily defeat.
2 23 Gain Enemy if George Ruth don't already have one.
3 26 Continued as Drifter (Barbarian).
3 30 Injured. Fully recovered. Owe 5,000 for medical bills.
4 30 Failed to qualify for Explorer (Scout).
4 30 Continued as Drifter (Barbarian).
4 32 George Ruth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Became a Rogue (Pirate) with the new title Lackey.
5 34 Injured. Fully recovered. Owe 5,000 for medical bills.
6 34 Failed to qualify for Courier (Scout).
6 34 Returned to Drifter (Barbarian).
6 37 Offered job by a patron. Now owe him a favor.
6 38 Promoted to Drifter (Barbarian) rank 1.
7 38 Became a Scout (Surveyor).
7 41 George Ruth's ship is damaged, and George Ruth have to hitch-hike George Ruth's way back across the stars to the nearest scout base.
7 41 Gain 5 Contacts. Gain 2 Enemies.
8 41 Became a Merchant (Broker).
8 42 Gained a contact.
9 45 Continued as Merchant (Broker).
9 49 George Ruth's business or ship thrives.
9 49 Promoted to Merchant (Broker) rank 1.
10 49 Continued as Merchant (Broker).
10 53 Risk George Ruth's fortune on a possibility lucrative deal and win.
10 53 Promoted to Merchant (Broker) rank 2.
11 53 Continued as Merchant (Broker).
11 57 A good deal ensures George Ruth is living the high life for a few years.
11 57 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Broker).
12 59 Given advanced training in a specialist field
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Voluntarily left Broker
13 61 Became a Believer (Holy Warrior) with the new title Hopeful.
13 65 Opponents of George Ruth's belief system ambush George Ruth.
13 65 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 Good fortune.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 76 Victim of a crime.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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