Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Gust Walsham do not know what happened to Gust Walsham. There is a gap in Gust Walsham's memory. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Rogue (Pirate). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
28 |
Voluntarily left Pirate |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Gust Walsham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Gust Walsham join a gambling circle on board. |
5 |
36 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Commanding officer takes an interest in Gust Walsham's career. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
45 |
Vessel participates in a diplomatic mission. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Merchant (Broker). |
9 |
50 |
Risk Gust Walsham's fortune on a possibility lucrative deal and win. |
9 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
55 |
Make an unexpected connection outside Gust Walsham's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
60 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
61 |
Given advanced training in a specialist field |
12 |
64 |
Promoted to Merchant (Broker) rank 4. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
67 |
Risk Gust Walsham's fortune on a possibility lucrative deal and win. |
13 |
68 |
Promoted to Merchant (Broker) rank 5. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
69 |
A sudden war destroys Gust Walsham's trade routes and contacts, forcing Gust Walsham to flee that region of space. |
14 |
69 |
Gain rebels as Enemy |
14 |
72 |
Promoted to Merchant (Broker) rank 6. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Continued as Merchant (Broker). |
15 |
75 |
Smuggle illegal items onto a planet. |
15 |
76 |
Promoted to Merchant (Broker) rank 7. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |