Retired Settler Gustaf Hooligan  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 3 (-1)111453
Torpid
 
Skills
Admin 1
Athletics 0
Broker 0
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Persuade 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Citizen Colonist Settler23
Drifter Wanderer 01
Scout Explorer 01
Citizen Worker 12
Believer Mainstream Believer Lay Person02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Alec Robins Contact 0 6 1 0 Sydite (M/23)
Very bad falling out.
Sid Strachan Enemy 0 4 6 4 Sydite (M/71)
Sid Strachan gains in power and influence.
Sid Strachan gains in power.
Alpha Willoby Contact 1 1 3 0 Lancian (M/41)
Alpha Willoby is out of contact doing something interesting but not suspicious.
Lige Oshea Ally 3 0 2 1 Sydite (M/28)
Rollin McLachlan Contact 1 2 2 0 Suerrat (M/21)
Rollin McLachlan gained power at the expense of a third party who now blames the character.
Francis Mcarthy Enemy 0 1 6 1 Sylean (F/32)
Francis Mcarthy belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Birth or Death involving a family member or close friend.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 A good deal ensures Gustaf Hooligan is living the high life for a few years.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Citizen (Colonist).
3 29 Gustaf Hooligan learn something Gustaf Hooligan should not have – a corporate secret, a political scandal – which Gustaf Hooligan can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 34 Gained a contact.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 35 Nearly killed. Owe 17,500 for medical bills.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Became a Drifter (Wanderer).
6 36 Drafted into Explorer
7 39 Became a Scout (Explorer).
7 42 Gustaf Hooligan's ship is damaged, and Gustaf Hooligan have to hitch-hike Gustaf Hooligan's way back across the stars to the nearest scout base.
7 42 Gain 1 Contacts. Gain 1 Enemies.
8 42 Switched to Citizen (Worker).
8 45 Birth or Death involving a family member or close friend.
8 46 Promoted to Citizen (Worker) rank 1.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Citizen (Worker).
9 47 A revolution, attack or other unusual event throws Gustaf Hooligan's life into chaos, forcing Gustaf Hooligan to leave the planet.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 51 Gustaf Hooligan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 53 Gustaf Hooligan accepted an offer of inducements to betray Gustaf Hooligan's faith. Gain 780,000 in cash.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Retired.
12 58 Good fortune.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 60 Gained a contact.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 73 Gained a contact.
17 75 Aging Crisis. Owe 60,000 for medical bills.
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