Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
30 |
Voluntarily left Adept |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
A good deal ensures Gustave McNamara is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A series of bad deals and decisions force Gustave McNamara into bankruptcy. Gustave McNamara salvages what Gustave McNamara can. |
10 |
53 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
10 |
55 |
Become deeply involved in politics on Gustave McNamara's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
57 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Administrator (Noble). |
11 |
57 |
Continued as Noble (Diplomat). |
11 |
59 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
11 |
61 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Noble (Diplomat). |
12 |
62 |
Become deeply involved in politics on Gustave McNamara's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
65 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Voluntarily left Diplomat |
13 |
65 |
Retired. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |