Retired Lay Person Hamp Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 1 (-2)111341
Condescending
 
Skills
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Marine Ground Assault Marine01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Wanderer 11
Prisoner Inmate 11
Drifter Barbarian 01
Believer Mainstream Believer Lay Person03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jerome Foster Enemy 0 4 1 0 Trexen (M/39)
Pink Lowe Enemy 0 3 3 1 Kargol (M/19)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 20 Assigned to an assault on an enemy fortress.
1 20 Injured
2 22 Attempted to change assignments.
2 22 Switched to Marine (Ground Assault) with previous rank.
2 23 A mission goes wrong; Hamp Sim and several others are captured and mistreated by the enemy. Gain Hamp Sim's jailer as an Enemy.
3 23 Failed to qualify for Artist (Entertainer).
3 23 Became a Drifter (Scavenger).
3 27 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Hamp Sim is sent to a new community or parish to preach The Word among the poor.
5 31 Continued as Believer (Missionary/Humanitarian).
5 33 Hamp Sim accepted an offer of inducements to betray Hamp Sim's faith. Gain 140,000 in cash.
5 35 Forced to muster out.
6 35 Switched to Drifter (Wanderer).
6 36 Attempted a risky adventure and was sent to prison.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Became a Prisoner (Inmate).
7 43 Offended a prison gang Hamp Sim tried to join. Gain an Enemy.
7 43 Promoted to Prisoner (Inmate) rank 1.
7 43 Paroled from prison.
8 43 Returned to Drifter (Scavenger).
8 46 Injured.
9 46 Returned to Believer (Missionary/Humanitarian).
9 47 Hamp Sim is chosen to represent Hamp Sim's faith in a vid show or other highly public forum.
9 50 Forced to muster out.
10 50 Switched to Drifter (Barbarian).
10 52 Betrayed by a friend. One of Hamp Sim's Contacts or Allies betrays Hamp Sim, ending Hamp Sim's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 55 Hamp Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Mainstream Believer).
12 57 Hamp Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 63 Hamp Sim have been following false teachings!
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 63 Retired.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 68 Birth or Death involving a family member or close friend.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 30,000 for medical bills.
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