Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Refuse to abuse Harry Aubert's position for profit. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
33 |
Harry Aubert is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Harry Aubert as an Enemy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Harry Aubert's Contacts or Allies betrays Harry Aubert, ending Harry Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Harry Aubert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
48 |
Harry Aubert do not know what happened to Harry Aubert. There is a gap in Harry Aubert's memory. |
9 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Harry Aubert come into conflict with a splinter group Harry Aubert's own religion which maintains Harry Aubert's version is the wrong one. Gain 2 Rivals. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |