Retired 3rd Officer Hattie Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Flamboyant
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Broker 0
Drive 0
Electronics (Sensors) 2
Engineer (J-drive) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 0
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Drifter Barbarian 01
Agent Intelligence 01
Navy Flight Able Spacehand12
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Peasw Enemy 0 2 1 0 Bwap (F/16)
Peasw gained power at the expense of a third party who now blames the character.
Josiah Lawson Enemy 0 3 4 1 Lancian (M/22)
Sophie Mitchell Contact 3 1 0 1 Iltharan (F/70)
Sophie Mitchell is in prison or otherwise trapped somewhere.
Hortense King Ally 4 0 0 0 Sydite (F/17)
Herminia Horton Contact 3 4 4 4 Lancian (F/20)
Very bad falling out.
Veda Desmond Contact 1 0 1 4 Hanen (F/42)
Relationship becomes more moderate.
Willa Bethune Enemy 0 3 2 1 Tezcat (F/60)
Willa Bethune has negatively life-changing event.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Hattie Fisher is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 A series of bad deals and decisions force Hattie Fisher into bankruptcy. Hattie Fisher salvages what Hattie Fisher can.
5 31 Failed to qualify for Artist (Entertainer).
5 31 Became a Drifter (Barbarian).
5 35 Betrayed by a friend. One of Hattie Fisher's Contacts or Allies betrays Hattie Fisher, ending Hattie Fisher's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Became a Agent (Intelligence).
6 39 Severely injured. Owe 3,750 for medical bills.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Submitted to the draft.
7 39 Became a Navy (Flight) with the new title Crewman.
7 43 Hattie Fisher foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7 43 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
8 43 Continued as Navy (Flight).
8 46 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9 46 Switched to Drifter (Wanderer).
9 47 Betrayed by a friend. One of Hattie Fisher's Contacts or Allies betrays Hattie Fisher, ending Hattie Fisher's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Birth or Death involving a family member or close friend.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Voluntarily left Missionary/Humanitarian
11 51 Retired.
11 54 Betrayal. Convert an Ally into a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 59 Gained a contact.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 67 Gained a contact.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 72 Gained a contact.
17 75 Aging Crisis. Owe 10,000 for medical bills.
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