Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Hayden Paul easily defeat. |
6 |
40 |
Gain Enemy if Hayden Paul don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
44 |
Became a Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Hayden Paul's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
A good deal ensures Hayden Paul is living the high life for a few years. |
9 |
52 |
Promoted to Merchant (Broker) rank 2. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
A good deal ensures Hayden Paul is living the high life for a few years. |
10 |
56 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
57 |
Make an unexpected connection outside Hayden Paul's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Broker) rank 4. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
Make an unexpected connection outside Hayden Paul's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Broker) rank 5. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
68 |
Promoted to Merchant (Broker) rank 6. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
72 |
Risk Hayden Paul's fortune on a possibility lucrative deal and win. |
14 |
72 |
Promoted to Merchant (Broker) rank 7. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Continued as Merchant (Broker). |
15 |
74 |
A new romantic starts. Gain an Ally. |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |