Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Scholar (Physician). |
4 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Voluntarily left Physician |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Hector Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Gained a contact. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Hector Cumming join a gambling circle on board. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Vessel participates in a notable military engagement. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
10 |
53 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
55 |
Failed to qualify for Worker (Citizen). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Army (Cavalry) with the new title Private. |
11 |
56 |
Surrounded and outnumbered by the enemy, Hector Cumming hold out until relief arrives. |
11 |
59 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Attempted to change assignments. |
12 |
59 |
Failed to qualify for Infantry (Army). |
12 |
59 |
Continued as Army (Cavalry). |
12 |
62 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Hector Cumming is chosen to represent Hector Cumming's faith in a vid show or other highly public forum. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Someone more charismatic but less devout than Hector Cumming has become Hector Cumming's superior. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |