Retired Able Spacehand Hector Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 1 (-2)111841
Distressed, Ruthless, Useful
 
Skills
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Science (Physical Sciences) 0
Seafarer 0
Steward 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Scout Explorer 01
Navy Engineer/Gunner Able Spacehand14
Merchant Merchant Marine Crewman01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Bernice Ahern Enemy 0 1 0 1 Ziadd (M/26)
Gabe Ellis Ally 2 0 4 1 Vanejenese (M/12)
Duncan Morgan Contact 1 2 3 4 Vanejenese (M/32)
Odessa Hicks Ally 6 0 1 3 Florian (F/56)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Hector Parlow's work is sabotaged by unknown parties. Hector Parlow may salvage what Hector Parlow can and give up.
2 20 Became a Scout (Explorer).
2 23 Hector Parlow have no idea what happened to Hector Parlow – they found Hector Parlow's ship drifting on the fringes of friendly space.
3 23 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 Hector Parlow foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 27 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Engineer/Gunner).
4 31 Vessel participates in a notable military engagement.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Flight (Navy).
5 31 Continued as Navy (Engineer/Gunner).
5 34 Vessel participates in a notable military engagement.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Line/Crew (Navy).
6 35 Continued as Navy (Engineer/Gunner).
6 36 Vessel participates in a notable military engagement.
6 39 Forced to muster out.
7 39 Failed to qualify for Artist (Entertainer).
7 39 Submitted to the draft.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 A series of bad deals and decisions force Hector Parlow into bankruptcy. Hector Parlow salvages what Hector Parlow can.
8 41 Became a Drifter (Barbarian).
8 42 Find Ancient Technology.
8 45 Forced to muster out.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 46 Hector Parlow faith is shaken.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Believer (Missionary/Humanitarian).
10 50 Opponents of Hector Parlow's belief system ambush Hector Parlow.
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired.
11 51 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 59 Gained a contact.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 63 Moved to a new world.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 73 Severely injured. Fully recovered. Owe 10,000 for medical bills.
17 74 Aging Crisis. Owe 50,000 for medical bills.
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