Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Injured. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Drafted into Surveyor |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Spend several years jumping from world to world in Hector Sherris's scout ship. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
32 |
Spend several years jumping from world to world in Hector Sherris's scout ship. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Psychologically damaged by Hector Sherris's time in the scouts. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Hector Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hector Sherris fail to help. Gain an Enemy. |
7 |
43 |
Hector Sherris have no idea what happened to Hector Sherris – they found Hector Sherris's ship drifting on the fringes of friendly space. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
49 |
Vessel participates in a notable military engagement. |
9 |
50 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
9 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Navy (Engineer/Gunner). |
10 |
51 |
Moved to a new world. |
11 |
54 |
Continued as Navy (Engineer/Gunner). |
11 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Hector Sherris accepted an offer of inducements to betray Hector Sherris's faith. Gain 560,000 in cash. |
12 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |