Retired Junior Project Worker Hilton Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 5 (-1)111495
Improves self, Gullible, Exclusive
 
Skills
Advocate 1
Animals 0
Art (Creative/Visual Media) 2
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive (Walker) 1
Electronics 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 3
Pilot (Small Craft) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Steward 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 34
Scout Explorer 01
Drifter Wanderer 01
Scout Courier 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker04
Retired 02
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Cordie Scenay Ally 3 0 3 0 Dolphin, Imperium (F/48)
Oakley Strachan Rival 1 1 2 1 Dynchia, Imperium (M/25)
Oakley Strachan is particularly unusual, such as an artificial intelligence or very alien being.
Harvey Simmmons Contact 0 1 1 0 Dynchia, Imperium (M/46)
Mortimer Shaw Contact 3 0 0 4 Libert (M/52)
Seymour Wilson Contact 2 0 2 1 Dynchia, Imperium (M/82)
Zella Forbes Contact 2 0 0 1 Cafadan (F/16)
Lindsay Robins Contact 1 2 1 1 Dynchia, Imperium (M/49)
Lindsay Robins is found or reported dead.
Eleanor Stoker Contact 1 1 1 0 Libert (F/33)
Eleanor Stoker’s relationships have begun to affect the character.
Rolland Montgomery Enemy 0 4 1 0 Vanejenese (M/20)
Sete-Eba Rival 1 2 0 2 Bwap (F/31)
Sete-Eba is particularly unusual, such as an artificial intelligence or very alien being.
Mertie Watson Ally 4 0 1 1 Dolphin, Imperium (F/50)
Mertie Watson is missing under suspicious circumstances.
Timothy Hunt Ally 2 0 4 3 Dynchia, Imperium (M/60)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 War breaks out, triggering a mandatory draft.
1 20 Used social standing to avoid the draft.
1 26 Failed as a colonist.
2 26 Became a Entertainer (Artist).
2 29 Find Ancient Technology.
2 30 Promoted to Entertainer (Artist) rank 1.
3 30 Continued as Entertainer (Artist).
3 32 Public opinion turns on Hilton Saxon.
3 34 Promoted to Entertainer (Artist) rank 2.
4 34 Continued as Entertainer (Artist).
4 36 Gain a patron in the arts. Gain an Ally
4 38 Promoted to Entertainer (Artist) rank 3.
5 38 Continued as Entertainer (Artist).
5 39 Scarred. Fully recovered.
6 39 Failed to qualify for Merchant Marine (Merchant).
6 39 Submitted to the draft.
6 39 Became a Scout (Explorer).
6 42 Hilton Saxon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 42 Became a Drifter (Wanderer).
7 43 Betrayed by a friend. One of Hilton Saxon's Contacts or Allies betrays Hilton Saxon, ending Hilton Saxon's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Switched to Scout (Courier) with previous rank.
8 46 Hilton Saxon's ship is damaged, and Hilton Saxon have to hitch-hike Hilton Saxon's way back across the stars to the nearest scout base.
8 46 Gain 6 Contacts. Gain 1 Enemies.
9 46 Switched to Drifter (Scavenger).
9 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 50 Continued as Drifter (Scavenger).
10 51 Hilton Saxon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Hilton Saxon is sent to a new community or parish to preach The Word among the poor.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 59 A notable academic consults with Hilton Saxon about a publication or documentary he is working on. Gain a Contact in academia.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 60 Hilton Saxon faith is shaken.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 67 Hilton Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Retired.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 72 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 50,000 for medical bills.
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