Retired Detective Howell Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)111366
Handsome, Not trustworthy
 
Skills
Advocate 1
Astrogation 0
Athletics (Strength) 2
Broker 3
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 2
Language 0
Mechanic 3
Medic 0
Persuade 1
Recon 1
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective35
Merchant Merchant Marine 4th Officer25
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Seymour Atkins Enemy 0 5 1 3 Vanejenese (M/16)
Joel Griffiths Contact 1 1 0 0 Geonee (M/69)
Tristan Olaughlin Contact 2 2 1 0 Ronnin (M/43)
An incident occured.
Yereeas To'ulrelr Taekh Contact 1 1 3 2 Aslan (F/28)
Alf West Contact 0 0 0 6 Geonee (M/24)
Emmett Bramer Enemy 0 3 2 1 Zaris (M/42)
Emery Buchannan Contact 0 2 0 1 Geonee (M/58)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 A crime lord considers Howell Sim his protégé.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Moved to a new world.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Howell Sim went above and beyond the call of duty.
4 30 Continued as Agent (Law Enforcement).
4 31 Established a network of contacts. Gain 3 contacts.
4 34 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 34 Continued as Agent (Law Enforcement).
5 38 Hard times caused by a lack of interstellar trade costs Howell Sim's job.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 46 Risk Howell Sim's fortune on a possibility lucrative deal and win.
8 46 Continued as Merchant (Merchant Marine).
8 49 A good deal ensures Howell Sim is living the high life for a few years.
9 50 Continued as Merchant (Merchant Marine).
9 53 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 57 Make an unexpected connection outside Howell Sim's normal circles. Gain a Contact.
10 58 Forced to muster out.
11 58 Failed to qualify for Explorer (Scout).
11 58 Became a Drifter (Scavenger).
11 61 Betrayed by a friend. One of Howell Sim's Contacts or Allies betrays Howell Sim, ending Howell Sim's career. That Contact or Ally becomes a Rival or Enemy.
12 61 Became a Believer (Holy Warrior) with the new title Hopeful.
12 65 Howell Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Retired at age 65.
13 65 Retired.
13 69 Betrayal. Convert an Ally into a Rival or Enemy.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 77 Gained a contact.
16 77 Aging Crisis. Owe 40,000 for medical bills.
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