Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
A job goes wrong, forcing Ike Nevil to flee off-planet. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Ike Nevil's Contacts or Allies betrays Ike Nevil, ending Ike Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Returned to Rogue (Enforcer). |
8 |
46 |
Scarred. Owe 5,000 for medical bills. |
9 |
46 |
Failed to qualify for Courier (Scout). |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
47 |
Ike Nevil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Failed to qualify for Performer (Entertainer). |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
49 |
Suffer from a life-threatening illness. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Victim of a crime. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |