Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Isaiah Harrison aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Given advanced training in a specialist field |
6 |
34 |
Voluntarily left Broker |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Embroiled in legal trouble. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A good deal ensures Isaiah Harrison is living the high life for a few years. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Returned to Drifter (Barbarian). |
10 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
56 |
Isaiah Harrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |